Some ground rules: Cut off is unequivocally games launched in 2020 on a VR platform. Furthermore, some previous year games rebuilt for the Quest or Quest 2 count in that 2020 lineup in the same way we ...
Virtual reality gained impressive ground in 2020, a recent PwC study finds. Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and ...
A total of 6.4 million VR headsets will be sold in 2020, with the VR market reaching $1.1 billion in content spending this year. According to the latest research by market analyst firm Omdia, VR ...
Posts from this author will be added to your daily email digest and your homepage feed. When I was a little girl, I always wanted to pilot an X-Wing. I thought it was so cool to be soaring through ...
Valve today shared a handful of new stats revealing the growth of VR on Steam over the course of 2020. In an 2020 year-in-review recap of Steam, Valve took note of SteamVR’s growth over the last year.
A VR headset is a must-have accessory if you want to take gaming — and plenty of other at-home experiences — to another, more realistic level. The headset provides a 360-degree view that allows you to ...
2020 has at least been a fantastic year for VR. Not only have nearly 65 new titles been added to the Oculus Quest store, but everything now is fresh on the heels of the release of Oculus's Quest 2.
What else could it be? Half-Life Alyx was the Best VR Game of 2020. We'll be updating our GOTY 2020 hub with new awards and personal picks throughout December. Chris Livingston: It's probably not a ...
A man experiences Google's new Daydream View VR headset at a New York City pop-up shop on October 19, 2017 in New York City. The temporary store in the Flatiron neighborhood of Manhattan sells and ...
BOSTON--(BUSINESS WIRE)--Strategy Analytics predicts a strong recovery for the global AR/VR markets in 2021 after COVID-19 driven contraction in 2020. Strategy Analytics released its latest report ...
We are inside Keith Tolch’s brain. As in, walking around. It’s a futuristic landscape, a maze of empty rooms with soaring ceilings and glowing, neon-lit floors, everything bathed in an ‘80s-era ...