Helldivers 2 Creative Director Johan Pilestedt believes that "balance is not game design" and that designers should prioritize player enjoyment over strict balancing. Pilestedt argues that game ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...